Here is what it includes so far. So total: 5x3 12''/76. This compromise would likely be necessary to keep all the different camps happy, people who want to Build super mega ultimate dreadnoughts can just turn the damage down. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Designing your warships is a vital procedure before building them and. Nor do i know how this works in game. Nor do i know how this works in game. Sinjen Blackstar 2 hours ago. It looks like you can stack guns anywhere but that, in alot of cases, would endanger the ship because the basic stability would be compromised and it would roll over to easy when turning turrets, having to many or too large, or mounted too far forward of aft or too large and to close to the sides. Nor do i know how this works in game. Let us use older marks of guns. Become the Ultimate Admiral! Design warships, command fleets, win the naval arms race for your nation!Design warships the way you want them, command fleets, win the naval arms race for your nation! Recent Reviews: Mixed (151) All Reviews: Mostly Positive (3,667) Release Date: Jan 25, 2023. . UA:D is better tactically. Ultimate Admiral: Dreadnoughts. Seems working randomly at times. I am running 1. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. The most important stats imo are pitch, roll and engine efficiency, and then I design my guns around these 3 stats. Having so much fun with this most splendiferous game. Zuul. Pitch is increased by adding or spreading weight above the main deck. I have a new comp thats decently beefy with a very fast hard drive and it still takes several minutes to start up a new game. Barely an inconvenience. By: the Baron. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. DKman24. 2kn speedEven a blank 1940 hull has like 35% pitch for a destroyer. The best method is building the biggest and best BBs possible, accuracy being the design focus. #3. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Ultimate Admiral is the easy hint. Ultimate Admiral: Dreadnoughts. @BrotherMunro: main deck armour will drop the roll. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Ultimate Admiral: Dreadnoughts > Technical Support > Topic Details. I mean, how you build a late tech DD depends on what nation you're playing as, because some countries only have 3,000t dd hull max while others, like germany or italy, can build much larger dd that can fit a lot more stuff on them. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. It also feels like EVERYTHING affects it. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 1. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. i changed ammo from high he to even he ap and it increased the ships pitch. - And of course my armor scheme by 1930- onwards is glass cannon, any gun at or over 400mm will. Nor do i know how this works in game. 整支舰队 [Ultimate Admiral Dreadnoughts],【终极海军上将:无畏】清帝国战列舰CQC,全炮开火的极致体验。. They’re very similar games. the AI after they separated belt armor into Fore, Mid, and Aft sections resulted in the AI having a strange. ABOUT THIS GAME ULTIMATE ADMIRAL: DREADNOUGHTS Design warships, command fleets, win the naval arms race for your nation. Spolszczenie Ultimate Admiral: Dreadnoughts v1. Engine efficiency at 30-50% is ok for this era. As an example here’s my recreated King. In example, I would never install over 152mm secondaries on sides as it's just too huge and murders. Get the The Dreadnoughts Setlist of the concert at V-Lounge, Victoria, BC, Canada on March 12, 2010 and other The Dreadnoughts Setlists for free on setlist. The US Pensacola and Salt Lake City were very top. And im just getting ships with 40 percent roll or pitch. From a massive battleship to a tiny torpedo boat, you can design everything from their hull type to their propulsion. Deck- 4/0. Bought the game recently as I have always enjoyed naval combat all the way back to Task Force 1942. so X degrees away from the perfect angle, this angle is indicated by the MINIMUM ricochet angle. I am running 1. The pitch is roughly -16% base accuracy, +48% accuracy penalty from. 5% Flash fire chance -7. Ultimate Admiral: Dreadnoughts. That's good to know but that's not what I asked. 4. I am a rear admiral in the game, with top notch production facilities, crew, and ships. But im not a naval engineer. I've done so far 5 challenges and I cant beat any of them, even with a simple battleship design, I run out of time each time because they run away from me or just dont die. Anything less than this and the shell tries to penetrate 100% of the time. I am running 1. Seems working randomly at times. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. I get that its to balance the game but this is just straight up stupid at this point, like at 2 km, i have a 0. There is no tutorial on this. Nor do i know how this works in game. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Ultimate Admiral: Dreadnoughts. There is no tutorial on this. 3 - as in #2 above, but allow yourself to. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. What does this mean? I like building and designing ships. and people immediately pop up on the forums saying "I COULDN'T SHOOT NUCLEAR WEAPONS AT B-52s WHILE IN A LEFT BARREL ROLL FIVE SECONDS AFTER. You start one, see what AI does and then redesign your ship to beat it. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Ultimate Admiral: Dreadnoughts > Technical Support > Topic Details. Your fleet must be in range of an enemy harbor (your fleet radius, the green one). Deck- 6/2/1. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. There are three active youtubers now, and all of them manage to get their offset to near zero, and their roll also to low single digits. The ultimate trick is keeping all your weight center of the. Ditch the speed to 17-18. - Main Guns sometimes just stop shooting. Add 50 torpedoes down the. There is no tutorial on this. Is this a bug, or is there something I'm overlooking?AI ships still dodge with the finesse of a whirling dervish. Ultimate Admiral: Dreadnoughts work in progress. -Adjust the beam/draft sliders. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. 05 beta feedback: gun aiming issue. What does this mean? I like building and designing ships. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. It always take a while. Seems working randomly at times. 000t CLs with about 6-10 knots less speed then me. That's what I do as well - trim the ship! #3. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. seems to happen on low distances - Pitch calculations. If you choose to not do it, please do not report bugs to us. But im not a naval engineer. What does this mean? I like building and designing ships. As often we put superstructure on the center of the ship, the more weight it has, the better the pitch will be. Ultimate Admiral: Dreadnoughts. Better off just building small BB's and BC's. The US should at least start with Hawaii and the UK with Canada if you can’t interact with neutral nations. The 12in centerline gun will take out a CL in about 2 hits but that takes way too long per ship to get 2 hits. 000t pre-dreadnoughts, 4. That's easy. IMO. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Capped ballistic for both shells, super heavy, tube powder 2 and TNT 4. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Nor do i know how this works in game. There is no tutorial on this. The only changes I could do was for pitch/roll balancing. #7. Any help will be appreciated. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Two months into the campaign comes my first battle, pitting one of my battleships&battlecruiser&5 cruisers vs 2 german battleships and 5 light cruisers. but the enemy can hit me like im a toy even though my nickle armor and with a high armor inch. 09. Size of your ship or guns doesn't matter. You just gotta know how to use them ;). 7. ago. Ok, just how in the hull is one supposed to deal with pitch. 1 - Don't design your own ships. Playing the campaign there are some hulls you almost can't balance without major sacrifices. You may also try reducing the fore/aft belt/deck to improve pitching. They affect accuracy big time. you have no. You don't have to mirror though. Ultimate Admiral: Dreadnoughts update for 6 July 2022 Major Update v1. Pitch and Roll. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Ultimate Admiral: Dreadnoughts ; General Discussions >>> v1. Seems working randomly at times. Thanos could explain them despite being an idiot. List of the names to use are: britain france austria germany italy usa russia japan spain chinaI can design the ship in the training missions and champagnes, but when I go to battle, the loading screen freezes in all game modes. Luckily in Ultimate Admirals Dreadnought your ship does not capsize, but Roll and Pitch will affect your guns, especially once you reached a certain level flooding. I am running 1. You can have a wing turret up front and an equal. . A ship with over 45% roll would capsize in any kind of sea other than a flat calm. But im not a naval engineer. Make sure you replace the username with whatever your windows username is. Drop one or two of the light cruisers and it is do-able. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. What you do with outdated ships?I am running 1. Pitch, draught, and placement will all let you manage pitch. Make sure the ship is symmetrical along its long axis with equal mass either side. What does this mean? I like building and designing ships. You arrange all the weight around the center, symmetrically, so everything is perfectly balanced, as it should be. You start one, see what AI does and then redesign your ship to beat it. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. And crew exp makes a lot of difference, so early on when your crew exp is cadet or green, hitting will be a PITA. in being doesn't pay 50% extra maintenance. As already mentioned, you should be trying to get offset to zero. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Nor do i know how this works in game. And im just getting ships with 40 percent roll or pitch. Tips. This is worse in smaller designs as DDs. #6. But im not a naval engineer. Ultimate Admiral: Dreadnoughts. but surely there is a. 3% accuracy at 10km stock), mark3 375mm for my BCs (3% accuracy at 10km stock). For example, previously it was not possible to mount the dreadnoughts own guns on the dreadnought hull, now it should be. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. -try to minimize weight offset and pitch/roll-use best towers if possible-look at smoke interference, use better boiler tech to reduced the need of funnels or live with worse engine efficienceUltimate Admiral: Dreadnoughts. They’re very similar games. 1. There is no tutorial on this. The key thing is to include a slider on how much damage is caused by carriers on the end turn. but surely there is a. At 25km range you will have-. Change the campaign from 1890-1965 to 1905-1925. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. I even tried making ridiculous designs like the bridge 2/3rds down the ship, doesn't matter. PanteleimonPonomaren • 1 yr. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Before you take on the dangerous waters of. GrimReaperHUN. What does this mean? I like building and designing ships. Battleship 3. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Ultimate Admiral: Dreadnoughts. Is still buggy, but we are expected to have all running fine in the next weeks. It applies a straight penalty to it. Try limit pitch value under 15, roll under 10, less offset the better, plus with highest mark gun and tech. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Ultimate Admiral: Dreadnoughts. Take any ship, look at its roll. hitting Accuracy Question. What does this mean? I like building and designing ships. So far only in one naval academy mission AI is suspected having precision bonus. Can we get clarification on what this means? 2 Link to comment Share on other sites. I am running 1. I am running 1. Naval invasions are something coordinated by the navy. 2kn speed Smallest displacement Shortest range Maximum bulkheads Cramped quarters Worst towers Smallest funnel Forced boilers Best propulsion Best armour Reduced torp ammo Best acoustics 1. Funnels can, too. 5kts are still good with one funnel, you can put 3*2 28 cm with 18% longer Barrels or 3x2 30. We are absolutely excited with what we are making. Heavy belt armoring reduces pitch/roll percentages. 05 and 1. 5. Pitch and roll is about weight distribution. Give the player a text prompt that says: the enemy is moving to engage our fleet and the enemy CANNOT run away until 50% of either side's ships have been sunk. Seems working randomly at times. Dear devs. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Nor do i know how this works in game. Even that requires a fair amount of RNG on your side. 1. And im just getting ships with 40 percent roll or pitch. Hello Admirals, We are now finalizing the content of the next major update of Ultimate Admiral: Dreadnoughts. 3. But im not a naval engineer. Barbette I anit-flash +12. ) and it cost $773,7111,400 with a noob crew,. 3 or 0. Nor do i know how this works in game. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. The further you get into the campaign the better range finding/fire control tech you’ll get as well as larger ships and more accurate guns (higher mk guns) there are a few things that will always increase accuracy, such as a wider hull and a lower hull pitch and roll are also relevant (roll only matters when your turning, pitch is always relevant) lower is always. Ultimate Admiral: Dreadnoughts. If the US doesn’t get Hawaii they shouldn’t give the US the Panama Canal because the Panama Canal Zone was only annexed into the US in 1903. Community. but surely there is a. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Choice of tower can really affect balance as the better ones normally heavier. Ultimate Admiral: Dreadnoughts work in progress. It also feels like EVERYTHING affects it. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. The enemies are still sailing around in 10. And im just getting ships with 40 percent roll or pitch. Game Version: Alpha-2 v63. Guide to easily beating the Campaign. ago. 1. Recently I've been finding that adding some central belt armor and deck armor helps balance out pitch and roll, which is more useful for my light ships than the actual armor. 1. A cheaper and more agile version of the dreadnought 3 makes it a better choice for this role. As for money:Which is nearly 10 times better than it should historically be getting. But im not a naval engineer. The most important thing about ship building is to get your stability as high as you can, and your pitch and roll as LOW as you can. We're starting to roll out our new design system as we build new features and modernise the current site layout. I've done so far 5 challenges and I cant beat any of them, even with a simple battleship design, I run out of time each time because they run away from me or just dont die. 2. Ultimate Admiral: Dreadnoughts. Engines in the back, armor on the front, guns in the front, towers slightly aft. I use a mix of 8. 0. Speed Basics #2. Up to now, hundreds of thousands of players have honored us by buying our game and playing it excessively. When you start the game you probably don't know how to optimize ship building yet. but surely there is a. Also your funnels are too many - 100% funnels capacity is more than enough. This is worse in smaller designs as DDs. Seems working randomly at times. - High engine efficiency gives better acceleration and longer range. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. but surely there is a. 8K subscribers Subscribe 1. Under 'Stats' it's generally a good idea to check Pitch & Roll as it has some stat changes. 6) try to get the ship balance so that there is no fore/aft offset. You just gotta know how to use them ;). Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settingsI am running 1. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. All trademarks are property of their respective owners in the US and other countries. Make sure you only have the 1 save file and its name is Save_0. このゲームについて. im using 5inch for small ships and 10-11 inch for bigs. 9" and 6. I can't get the the roll and pitch down upvotes. Spotting mechanics finalization and various otherEven with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 2. 3: clic on the map where you want to deploy. If it rolls add some beam. A Screenshot of Ultimate Admiral:. Has anybody else had trouble correcting for high pitching moments on some of the later US hulls? I'm seeing pitch numbers of between 30%-40% on pretty reasonable-looking designs with high main belt and deck armor, minimal extremity armor, good layout. And im just getting ships with 40 percent roll or pitch. Destroyer 3 $7415/1t 46. I tend to keep them around 20-35. Ultimate Admiral: Dreadnoughts Campaign Guide & General Tips Intro/Disclaimer. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Ultimate Admiral: Dreadnoughts. 3/0. Type of shell and explosive, gun turret tech, length. But im not a naval engineer. You don't have to mirror though. Are you sure you have exact same tech? Lots of techs give buffs that might not be obvious. Some things i have noticed while trying last Beta Ship Building: - Accuracy of 8,9 inch and 2 inch guns are way too high compared to other guns. WOTS is a bit better at the strategic level. It looks like I need to add another entry to the THC Wargames Top 50. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Their blind favoritism to the PvP crowd will lead to the ultimate failure of Naval Action. This campaign is lasting much longer. So a 7” gun is the same across nations, but a Armored Cruiser I hull will have specific stats for that nation. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. And im just getting ships with 40 percent roll or pitch. If you have a high center of mass, then you will get high Pitch and Roll. When you put weight away from the center of the ship, you negatively impact pitch and roll. mimezinga. 06-1. Ultimate Admiral: Dreadnoughts ; Shipyard Discussions - Ship designer, Warships and their components Shipyard Discussions - Ship designer, Warships and their components. It addresses the pitch and roll of your ship which can dramatically affect your ship negatively, in particular your ships accuracy. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. We did not wipe out saves but it is strongly advised to clean up your saves, after the changes of this patch. Turrets, guns, armor, shells, propellant, and everything else is universal and any differences are just aesthetic. Ultimate Admiral: Dreadnoughts. CA5-pitch 15. I am running 1. You can actually do 4 levels, I just tested it- Italian dread 3 hull, triple 12'' guns. Ultimate Admiral: Dreadnought is one of the more entertaining naval combat games in recent history. 1 Range 15k 2x2 9" 4x1 5" 4x2 4" 8x1 3" 2x2 2"Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. There is no tutorial on this. 4. Currently,. The way to improve your chances of winning an invasion is simple: MORE SHIPS. For new players of Ultimate Admiral: Dreadnoughts, this guide will explain how to deCampaign power projection mechanics for beginners. A budget BB, with decent long range firepower. but surely there is a. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Its in the Assembly-CSharp. But I don't want to add to roll and they hardly register most of the time, so I wouldn't know what caliber to use if at all. But im not a naval engineer. So I am in the battleship chased by torpedo boat scenario. I have a heavy cruiser inspired by the. Only about $1. Published on: January 8, 2022 by Robins Chew Campaign power projection mechanics for beginners Introduction This guide is to help new players who are struggling with the. I rarely lost any ships in the previous campaigns, defeating wierd hilarious AI designs one after another. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. 9 million instead of $5. Starter Japanese CL 1900. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Belt- 12/6/6. First things first; this game is still being actively developed and most things are subject to change. The lower it sits in the water (!negative draught!) the more accurate it gets. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Front guns: 1 turret on deck, one on barbette and triple 8'' behind them. Ultimate Admiral: Dreadnoughts. I am running 1. We are absolutely excited with what we. " That's incredibly disappointing, it completely ruins the battles for me. A BB can save thousands of tons this way. 5% Barbette weight -7. Is there something I am missing when creating the ships?- Dynamic aim factors adjusted to be even more dynamic, following the changes in pitch/roll factors that are more important now according to ship design. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable. And no, my offsets (for/aft) are either 0. 7 Range 10k 2x2 9" 2x2 6" 8x1 3" 6x2 3" 6x2 2" CA4-Pitch 14. Seems working randomly at times. Even with a huge front overweight pitch and roll stay quite low. - The new pitch & roll mechanic - The new gun caliber // - The new gun barrell // - The new citadel // - The new shell dispersion // - The long campaign experience, with peace and politics mechanics for the first time. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. Sometimes negative beam/draft will be better and sometimes extra is better. Twice in my current campaign, the US has been unable to complete a Naval Invasion, Kyushu, after ten turns and more than enough tonnage, campaign was completed, the game informs me sorry, you lost. 9 million when fully decked out. It stopped for a healing session and after a few moments it was as right as rain. I am running 1. But im not a naval engineer. @BrotherMunro: you have a good answer already. What does this mean? I like building and designing ships. Adding superstructure armor will help reduce pitch/roll. #6.